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Jace Proctor's Archive on Game and Player

Articles by Jace Proctor

There Is No Cash Register

Jace Proctor
// May 20, 2010

Digital distribution has become a way of life.

Where Do We Go From Here?

Jace Proctor
// May 4, 2010

We're confident games are art. That's not enough.

One-Liner: Should the Lines be Blurred?

Jace Proctor
// April 11, 2010

Think carefully about whatever you just turned on.

Where We Gamers Run to Ground

Jace Proctor
// April 1, 2010

My thoughts on PAX six years on.

Death of a Console

Jace Proctor
// March 4, 2010

I see red lights.

BioShock 2

Jace Proctor
// February 16, 2010


Twin Sector

Jace Proctor
// January 26, 2010


Bayonetta

Jace Proctor
// January 12, 2010


A Gamer's Guide to Holiday Gatherings

Jace Proctor
// November 25, 2009

Our hobby has a place in Thanksgiving.

Sam & Max: Beyond Time and Space

Jace Proctor
// November 20, 2009


DJ Hero

Jace Proctor
// November 2, 2009


Art and Story in Video Games: Brutal Legend

Jace Proctor
// October 22, 2009

Zeroing in on the game's most important element: art.





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