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Game and Player
06-27-2008, 07:55 AM
"Paid to Play," by Zach Hines (http://game-and-player.com/articles/2008/06/paid_to_play.html).

Michael Ubaldi
06-27-2008, 12:48 PM
"Stay active" is particularly strong advice. In the eyes of many employers, little pieces of evidence of initiative and dedication add up on a resume.

TheMFShadow
06-27-2008, 05:59 PM
I was originally going to school for programming, hoping to phase into a game programming position at a developer. The only problem is that after 2yrs of it, I realized that it would ruin video games for me. That and I don't believe I have the full passion for programming. I did myself a favor by switching my major to Networking Administration and I saved my love for gaming.

Jes-ka
06-29-2008, 11:29 PM
I once wrote a paper in my first years of college about game testing. I interviewed some guy from NOA who said that he basically played games all day long and that he sometimes worked 16 hour days near deadlines.

It was then that I decided that there was no way I could do that for a living, even for a short amount of time. But I do wonder about the quality of the resulting game. Especially after watching Chris play Alone In the Dark. Like... wow.

But I think that nowadays I could handle some serious testing hours. I also seem to have a knack for finding glitches in games.

dropK1CK_ninJA
06-30-2008, 06:57 AM
I would love to be a games tester.

Repeat: love.

But what use is a geology degree for gaming testing. :(

Michael Ubaldi
06-30-2008, 07:00 AM
But what use is a geology degree for gaming testing.Determining whether or not a game rocks.

dropK1CK_ninJA
06-30-2008, 09:14 AM
Determining whether or not a game rocks.

That may, or may not, have just made my resume.

theempyrealwordsmith
06-30-2008, 11:15 AM
Determining whether or not a game rocks.

Bad, Michael. Bad.

Phineas
07-02-2008, 08:38 PM
I was reluctant to post in my article exactly what I do now at work, as I no longer test in the conventional sense. I was promoted to community manager and E2E tester (read subjective testing as opposed to functional testing). The hours are a little longer than those who simply test, and my work often follows me home, though it is very rewarding.

dropK1CK_ninJA
07-03-2008, 06:13 AM
I was reluctant to post in my article exactly what I do now at work, as I no longer test in the conventional sense. I was promoted to community manager and E2E tester (read subjective testing as opposed to functional testing). The hours are a little longer than those who simply test, and my work often follows me home, though it is very rewarding.

If you ever need a test who can (according to others in this community) determine if a game rocks. I've got the degree ;-)