View Full Version : Discussion — Halo 3 Legendary Map Pack: A Scientific Approach
Game and Player
04-24-2008, 07:23 AM
"Halo 3 Legendary Map Pack: A Scientific Approach," by Michael Ubaldi (http://game-and-player.com/articles/2008/04/halo_3_legendary_map_pack_a_sc.html).
04-24-2008, 11:32 AM
The new maps look "Legendary"! When the Heroic Map Pack was released, I decided to wait to download them. After looking at these, I'm not sure I'll be able to wait. Lockout was one of my favorite Halo 2 maps and a remake of this seems very promising.
04-24-2008, 12:10 PM
Blackout is definitely an authentic remake. Avalanche was a pleasant surprise; and I hope to submit a small-arms custom variant for Ghost Town in the future.
04-24-2008, 12:15 PM
Blackout is much larger than Lockout was. Blackout plays similar but I would not say plays identically to Lockout. The size difference and small changes have definitely effected how I play compared to how I did on lockout. I do know that some people will probably complain about the differences, even so Blackout is still a good map.
Even though Avalanche was based on Sidewinder it is very different than sidewinder, it is my favorite larger map with vehicles( I do not like sandtrap).
Ghost Town probably took the most work out of all of the maps to complete. It looks like it would be great for Team or FFA slayer and some team objectives such as KoTH or OddBall I did not get the chance to try anything other than slayer on Ghost Town yet.
This map pack also gives new things for forge and gives you access to Bungie Pro(extra file share space/slots)
I do like this pack of maps more than the heroic set.
04-24-2008, 01:13 PM
The only real complaint I have with these maps thus far is the playlists they're confined to -- in the four or five objective games I played, every one took place on 'Avalanche.' Also, Team Duel has to be one of the LAMEST slayer variants ever. I'd rather 'Avalanche' just be pulled from the current slayer playlist rather than have to endure Team Duel matches...
04-24-2008, 06:55 PM
I really enjoy what they did to Avalanche. It's really sped up the pace of play. No more hiding behind the overshield for me ;)
Blackout is kinda 'meh' for me. Still waiting for one of my halo friends to remake his terrible gametype on it that we always used to play.
Haven't played enough of Ghost Town to make much of an opinion of it yet. Though the different elevations does remind me of that one tower type map on the first Halo. The name escapes me at the moment.
04-24-2008, 07:03 PM
I personally love all three maps. Really worth the money spent.
And just wanted to say congrats on being posted on today's halo.bungie.org (http://halo.bungie.org) (7th post from bottom)! Don't know whether you submitted it or louis wu found it, either way good job! I think being on that site is an excellent accomplishment.
04-24-2008, 07:17 PM
I think being on that site is an excellent accomplishment.So do I, Saain. I assume Wu must have found it via weblog aggregators or a stringer. However the review was found, the link's an honor.
04-28-2008, 07:08 AM
It's great to see this article got linked. I really enjoyed your approach at reviewing the maps. This is great news all around. :)
04-29-2008, 07:16 AM
Very well written column Mike! Im eager to get some Halo 3 going again soon.
04-29-2008, 04:33 PM
We continue to receive hits — some of which come from sources that I will describe as "very interesting."
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