PDA

View Full Version : Capcom bull----s on why there´s no PSN SSFIITHD Beta


pauljeremiah
03-15-2008, 05:39 PM
Over in the Ask Capcom forum, Christian Svensson (Capcom’s Vice-President of Strategic Planning & Business Development) weighed in on some disappointment about the Super Street Fighter II Turbo HD Remix Beta not coming to PS3.

A few additional points:

1. We are resource constrained. This project already has gone over the original budget (we had a new budget approved to accomodate our dedication to its quality and the new features… there were even a few we wanted to do that had to get cut in the end… more on that in a post mortem blog or something). Anyway, we wanted to do a beta to test the new network features but even if it were possible for Sony to do, it would require 3 submissions (US, Europe, Asia/Japan) to reach the same global audience we can with MS in a single test and global submission.

2. We treat the PS3 extremely seriously. To date, we are still the only third party publisher doing cross platform, simultaneous digital releases (still working on the global simultaneous, but see the issues above on multiple submissions per territory as an issue). Believe it or not, this is not easy and to suggest we aren’t treating the PS3 as important would be ignorant of what we’re doing for it.

3. In my ideal world of worlds, we would have done a beta on each. That said, the effort and time (not to mention money) that would have taken, if it even could be done, probably would have pushed the project back another few months on our side. I suspect you guys would still like to play this title in this calendar year.

4. The beta for 360 will absolutely help the PS3. There is code parity across the two and any issues found in 360 will be fixed in PS3. So while PS3 owners won’t be able to participate in the beta, they will still benefit in the finished product.

5. Wolf of the Battlefield: Commando 3 will be an excellent title on PS3. The lack of a bonus beta doesn’t make it not worth its asking price.

6. When you show me someone running a cross platform beta… I’ll be impressed, because that’s a hell of an investment.

http://blog.capcom.com/archives/1019

OMFG!!!! I like the "We treat the PS3 extremely seriously" and the "Believe it or not, this is not easy and to suggest we aren’t treating the PS3 as important would be ignorant of what we’re doing for it."

Yeah they treat he PS3 so seriously that they give us a ----ty port of Lost Planet while the 360 gets Lost Planet Colonies (an updated enhanced version of the same game at the same price) and they wont port Dead Rising

---- YA CRAPCOM!

Ed Kirchgessner
03-15-2008, 11:10 PM
There's no question that Capcom seems to be neglecting the PlayStation 3 as one examines software releases over the last year. Namco made a few interesting moves of their own -- I still don't fully understand their decision to release Ace Combat 6 on the Xbox 360 following nearly a decade of PlayStation exclusivity for the franchise.

As PS3 sales continue to pick up steam, I'd imagine more developers will start to shift resources back in Sony's direction. Still, it's interesting that so many Japanese developers would get behind the 360 in the first place considering the platform's abysmal performance in that market.

And yes... those have to be six of the weakest arguments ever for justifying making the upcoming SF beta 360-only... :D

pauljeremiah
03-16-2008, 07:27 AM
There's no question that Capcom seems to be neglecting the PlayStation 3 as one examines software releases over the last year. Namco made a few interesting moves of their own -- I still don't fully understand their decision to release Ace Combat 6 on the Xbox 360 following nearly a decade of PlayStation exclusivity for the franchise.

As PS3 sales continue to pick up steam, I'd imagine more developers will start to shift resources back in Sony's direction. Still, it's interesting that so many Japanese developers would get behind the 360 in the first place considering the platform's abysmal performance in that market.

And yes... those have to be six of the weakest arguments ever for justifying making the upcoming SF beta 360-only... :D


please enlighten me with your reasons then...:P

Magiz
03-16-2008, 10:02 AM
The main reason I can think they'd put it on 360 over PS3 would probably be the user base. Xbox Live has been established for a longer period of time, and currently has a stronger number of users. Once the PS3 grows in user numbers this sort of thing will probably change.

As for Lost Planet, I don't understand why the graphics were so bad compared to the PC and 360 version. It's possible that Capcom is having issues getting their games working correctly on the PS3.