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Ed Kirchgessner's Archive on Game and Player

Articles by Ed Kirchgessner

Page 12 of 13
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Scene It? Lights, Camera, Action

Ed Kirchgessner
// November 20, 2007


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Retail Roundup: November 14, 2007

Ed Kirchgessner
// November 14, 2007

A few ideas on how to spend your hard-earned cash.

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Ace Combat 6

Ed Kirchgessner
// November 9, 2007


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Turn-based Strategy: A Sordid Love Affair

Ed Kirchgessner
// November 8, 2007

Innovation continues in this oft-forgotten niche genre.

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Retail Roundup: November 7, 2007

Ed Kirchgessner
// November 6, 2007

A brief look at what retailers have in store for us this week.

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Front Mission

Ed Kirchgessner
// November 6, 2007


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Project Gotham Racing 4

Ed Kirchgessner
// November 1, 2007


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Retail Roundup: October 31, 2007

Ed Kirchgessner
// October 31, 2007

Guitar playing, strategy and gore own store shelves this week.

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Team Fortress 2

Ed Kirchgessner
// October 25, 2007


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Retail Roundup: October 24, 2007

Ed Kirchgessner
// October 24, 2007

Start counting your pennies now.

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The Legend of Zelda: Phantom Hourglass

Ed Kirchgessner
// October 20, 2007


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They Don't Make Them Like They Used To

Ed Kirchgessner
// October 17, 2007

Remember the days when things were built to last?

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Heavenly Sword

Ed Kirchgessner
// October 15, 2007


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Should I Return Home?

Ed Kirchgessner
// October 15, 2007

FF XI is a time-sink, but so is sleeping.

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Halo 3: Multiplayer

Ed Kirchgessner
// October 14, 2007


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FASA: Gone But Not Forgotten

Ed Kirchgessner
// October 12, 2007

Rest assured – their games aren't gone forever.

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An HDTV Q&A for Gamers

Ed Kirchgessner
// October 11, 2007

We take a quick look at which HDTV features matter to gamers.

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Lair

Ed Kirchgessner
// October 10, 2007


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BioShock

Ed Kirchgessner
// October 7, 2007


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Chromehounds

Ed Kirchgessner
// October 7, 2007


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