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Page 9 of 20

Retail Roundup: October 1, 2009

Ed Kirchgessner
// October 1, 2009

A quick look at this week's latest retail releases.

Halo Launch?

Michael Belanger
// September 29, 2009

I attended the release "party" earlier this week. No line, no costumes, no Red Bull trucks.

Dressed for Success

Heather Richtmyre
// September 29, 2009

Gear is a funny thing. So many opinions about it, so many ways we can toy with it.

Retail Roundup: September 24, 2009

Ed Kirchgessner
// September 24, 2009

A quick look at this week's latest releases.

PAX 2009

Jessica Johnson
// September 17, 2009

How do I put the PAX experience into terms for someone else without sounding completely nuts?

The Finest Achievements

Heather Richtmyre
// September 15, 2009

The achievements I appreciate the most are the quirky, little things that I'm not obligated to do.

Nerd Nature: A PAX Train Story

Alexandr Beran
// September 14, 2009

The Penny Arcade Expo in Seattle pits my two favorite hobbies against each other for my attention.

MAG Beta Impressions

Joseph G. Powell
// September 14, 2009

So far my impression of the game is very positive.

Interview with Dominic Armato

Alexandr Beran
// September 11, 2009

Dominic Armato couldn't have been a nicer, more charismatic guy.

Retail Roundup: September 10, 2009

Ed Kirchgessner
// September 10, 2009

A quick look at a few of this week's new releases.

A Question of Control

Ed Kirchgessner
// September 9, 2009

The Wii's back-to-basics approach to console gaming is what "core" gamers have been waiting for.

System Failure

Ed Kirchgessner
// September 4, 2009

The story of one gamer's love-hate relationship with the PC world.

Retail Roundup: September 2, 2009

Ed Kirchgessner
// September 2, 2009

A quick look at a few of this week's newest games.

Talking NHL 10 with Jason Rupert

Jeremy Steeves
// August 29, 2009

Ten more questions for NHL's gameplay director.

Retail Roundup: August 27, 2009

Ed Kirchgessner
// August 27, 2009

A quick look at some of this week's latest games.

Writing Rote

Michael Ubaldi
// August 27, 2009

Can stock phrases from a particular crowd substitute original or compelling thought?

Dear Achievements: I Want my Quests Back

Heather Richtmyre
// August 25, 2009

Blizzard seems to be moving away from flavor and quest chains in achievements.

The Games We Watch People Play

James Day
// August 24, 2009

Have you ever sat with another and solved a fundamentally single-player challenge together?

BlizzCon 2009

Ed Kirchgessner
// August 23, 2009

These three advancements will have the biggest impact on Blizzard's games in the years to come.

Friends Don't Let Friends Play Bad Games

Rich Johnson
// August 19, 2009

Popular gaming gadgets are responsible for the largest influx of flops in the past 20 years.

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