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If You Liked That, You'll Love This

Adam Bogert
// December 23, 2010

Three developers invest in rose-tinted glasses.

G&P Podcast: Merry Little Christmas

The Editors
// December 21, 2010

The holidays are here.

We've Been Compromised

Ed Kirchgessner
// December 17, 2010

In this connected world, we gamers are particularly vulnerable.

Don't Worry, CCP Kept Your Receipt

Heather Richtmyre
// December 14, 2010

EVE Online phases out learning skills.

The Nature of Points

Ed Kirchgessner
// December 3, 2010

In today's modern games, points are for a whole lot more than keeping score.

I Like the End of the World Just Fine

Heather Richtmyre
// November 30, 2010

The patch before Cataclysm changes just about everything.

It Ends, It Begins

Michael Ubaldi
// November 23, 2010

The twilight of World of Warcraft expansions.

Sequels Under the Tree

Ed Kirchgessner
// November 19, 2010

The more the world of gaming changes, the more it stays the same.

'Intelligent' Design

Adam Bogert
// November 18, 2010

The seeds for fully immersive gaming have already been sown.

More's the Better

Heather Richtmyre
// November 17, 2010

Anticipating EVE's and Warcraft's releases.

G&P Podcast: Thunder

The Editors
// November 16, 2010

Have you seen the new Chevy Malibu?

California Had to Start Somewhere

Michael Ubaldi
// November 12, 2010

SCOTUS confronts video games.

G&P Podcast: Meow

The Editors
// November 2, 2010

Pioneering new and exciting vocalizations.

The PlayStation 2 One Decade Later

Ed Kirchgessner
// October 28, 2010

Ten years ago, the PlayStation 2 was released, forever changing an industry.

We Lined Up for a Reason

Heather Richtmyre
// October 28, 2010

To BlizzCon and back.

Destroy, the Objective?

Michael Ubaldi
// October 22, 2010

A taxonomy of Modern Warfare 2 players.

Fido 2.0

Ed Kirchgessner
// October 15, 2010

Try as they might, developers still haven't mastered the presentation of animals in games.

Oh, Dimorphism

Heather Richtmyre
// October 14, 2010

Look, I'm a woman who's just trying to play video games.

From the First Person

Adam Bogert
// October 13, 2010

Gaming offers a chance to be a kid again.

G&P Podcast: Life and Times of the American Cicada

The Editors
// October 11, 2010

Back after three years.





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