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Page 15 of 20
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Retail Roundup: October 8, 2008

Ed Kirchgessner
// October 8, 2008

A brief look at this week's newest retail releases.

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Foiled Again

Michael Ubaldi
// October 7, 2008

Team Fortress 2 is the best game we never play.

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Retail Roundup: October 1, 2008

Ed Kirchgessner
// October 1, 2008

A brief look at this week's newest retail releases.

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All Right, What Do We Want?

Michael Ubaldi
// September 30, 2008

I don't like being prevented from easily selling a game I purchased only to review.

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Retail Roundup: September 24, 2008

Ed Kirchgessner
// September 24, 2008

A look at what new games are hitting store shelves this week.

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Retail Roundup: September 24, 2008

Ed Kirchgessner
// September 24, 2008

A look at what new games are hitting store shelves this week.

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Can We Handle Our Own Progress?

Patrick Woods
// September 17, 2008

Disseminating information with no regard for the costs of the producer? Welcome to the internet.

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Retail Roundup: September 17, 2008

Ed Kirchgessner
// September 17, 2008

Rock Band 2 (and a few other games) hit stores this week.

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Gone Camping Lately?

Ed Kirchgessner
// September 12, 2008

Some fans of traditional console shooters have found it difficult to adapt to COD4's tactical elements.

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Retail Roundup: September 10, 2008

Ed Kirchgessner
// September 10, 2008

Spore may focus on the evolutionary, but is it a truly revolutionary title? You be the judge.

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PAX 2008

Zach Hines
// September 8, 2008

This year's Penny Arcade Expo was so much fun, it's hard to be bummed that it's over.

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A Step Forward for Virtual Sport

Jeremy Steeves
// September 5, 2008

What EA has planned for this year has blown people away.

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Retail Roundup: September 3, 2008

Ed Kirchgessner
// September 3, 2008

Candy-filled animals and guns for hire round out this week's releases.

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Will I Miss Any of Them?

Michael Ubaldi
// August 29, 2008

To those who wish no part of small talk or obligatory contact of any other kind on Xbox Live: I agree.

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Retail Roundup: August 27, 2008

Ed Kirchgessner
// August 27, 2008

A brief look at this week's newest games.

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Retail Roundup: August 20, 2008

Ed Kirchgessner
// August 20, 2008

Too Human hits store shelves, ushering in the industry's busiest season.

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Second-Class Gamers

Matthew Theroux
// August 20, 2008

Don't tell me that I'm the last one to get a game developed in my own town.

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iPhone: A Gamer's Best Friend

Ed Kirchgessner
// August 19, 2008

iPhone and Apple's SDK bring powerful gaming tools to the palm of your hand.

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War's New Frontier

Patrick Woods
// August 18, 2008

A network's cardiac arrest can be fatal; we need to attempt to count the value of a networked life.

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Satisfying a Certain Curiosity

Michael Ubaldi
// August 13, 2008

Demand for playing music independently on a console can be met by the most personalized service on the market.

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