One-Liner: Play Something Else, Sam

BY Joseph G. Powell  //  March 29, 2010

Is video game music becoming more generic?

S

ince music and video games have always been a pretty important part of my life, music in games is sometimes a touchy subject. It seems like soundtracks in many games have gotten pushed to the back of the priority line while graphics are right up front.

For example, as I stated in my recent article on Final Fantasy XIII, the music just isn't nearly as catchy or memorable as in past games. I could sit down at a piano right now and play nearly every melody from Final Fantasy VI from memory alone. I've been playing nothing but Final Fantasy XIII for the past two weeks and I can't even hum a single song from it. Any more, most soundtracks seem to only be there to provide background noise for the game and I often find myself putting on my own music if I have the option to mute the in-game music.

Do you feel as if music in games has been put on the back-burner and is becoming more generic?

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